

Because when you get right down to it faster-than-light starships are fantasy anyway, regardless of whether they use warp drive, stargates, or wizards casting magic spells. And the ship travel faster than light by virtue of wizards casting magic spells.Īh, magic, how unscientific. Here the starships shoot each other with laser cannons and kinetic energy weapons. I find the same quality work in the Starship's Mage series. The worldbuilding parts all click together, they work logically, and they make a fascinating backdrop to the novels. And Terra is desperately trying to deal with this mess, at least with the worlds bordering Terran space. The various former slave worlds need each other, but they don't trust each other. But now that the Kenmiri are gone, there are now multiple simultaneous humanitarian disasters happening across the former empire. This was a brutal but effective method of ensuring control, and I'm sure it has been done by historical civilizations here on Terra. Which means any industry world that revolts will suddenly find themselves starving. The Kenmiri have other slave agricultural worlds who make the food, and transport it to the industry worlds. It seems they set up slave worlds to be industrial production centers on planets that do not have local food supplies. More interesting material comes from the Kenmiri's enslavement tactics. Stewart enough of a background to drive the entire series. This is a nice bit of worldbuilding, giving Mr. And one or two warlords actually wanted to take the Kenmiri's place and reconquer everybody else. But now the real fun starts: while all the other races hated the Kenmiri, they didn't like each other much either. The humans made an alliance with the other races and managed to defeat the Kenmiri, abet by committing war crimes. This frightened the Terrans, which is always a bad thing. Then they made the mistake of trying to conquer the human race.
#KERBAL SPACE PROGRAM GAME JOLT SERIES#
In the Peacekeeper series the merciless Kenmiri galactic empire had enslaved most of the races around Terra. Stewart has pointed it out to me it is obviously a necessary job. Personally I've never encountered that position in any other science fiction novel, but now that Mr. Because the Chief Engineer is too busy preventing the ship from falling apart to answer stupid question from the captain.

But the other ten percent of the time the OE has to frantically collate reports from across the ship and provide summaries to the Captain. Nine times out of ten the OE just repeats what the Chief Engineer (down in the engine room) says. He introduced a new combat starship position on the bridge watch: Officer for Engineering. Civ starships are not commonly slammed around by hostile weapons fire, but this is common with warships. But they are not used on the bridge of a combat starship because the projectors are too blasted fragile.

For example, in the Peacekeeper series, civilian starship bridges have holographic projectors. His worldbuilding is so well thought out that I already have used two or three different quotes from his novels to illustrate important points.Īnd the logical consequences have been thought out. The backgrounds of his series are composed of elements finely meshed like the tiny gears of a Swiss watch, ticking away precisely. Stewart specifically created the situation generating the consequences so that they could be explored by the novel. Specifically how he has carefully thought out the unintended consequences. His scientific accuracy is very good, he won the heat radiator award on about page 94 of the very first book I read.īut where he stands head an shoulders above the rest is in his worldbuilding.

Stewart to my attention, and it didn't take much reading to find that here was an expert craftsman. Peacekeepers of Sol is the latest science fiction series by master story-teller Glynn Stewart, with Raven's Peace the first novel in the series.
